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ICCV
2001
IEEE
16 years 3 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 6 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
AAAI
2004
15 years 2 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
VISUALIZATION
2003
IEEE
15 years 6 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...

Source Code
579views
15 years 9 months ago
The CImg Library
The CImg Library is an open source, C++ toolkit for image processing, designed with these properties in mind : Usefulness CImg defines classes and methods to manage images in y...
David Tschumperlé