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JUCS
2007
133views more  JUCS 2007»
15 years 1 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
ACMACE
2005
ACM
15 years 7 months ago
Real-time cinematic camera control for interactive narratives
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...
Dan Amerson, Shaun Kime, R. Michael Young
WSCG
2000
100views more  WSCG 2000»
15 years 2 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
CVPR
2010
IEEE
15 years 3 months ago
Simultaneous Searching of Globally Optimal Interacting Surfaces with Shape Priors
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
Qi Song, Xiaodong Wu, Yunlong Liu, Mona Garvin, Mi...
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 2 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger