Sciweavers

1642 search results - page 143 / 329
» An object based motion method for video coding
Sort
View
CGF
2010
163views more  CGF 2010»
14 years 10 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
PAMI
2007
138views more  PAMI 2007»
14 years 9 months ago
A Fast Biologically Inspired Algorithm for Recurrent Motion Estimation
—We have previously developed a neurodynamical model of motion segregation in cortical visual area V1 and MT of the dorsal stream. The model explains how motion ambiguities cause...
Pierre Bayerl, Heiko Neumann
PCM
2004
Springer
91views Multimedia» more  PCM 2004»
15 years 3 months ago
A Rapid Scheme for Slow-Motion Replay Segment Detection
Abstract. Efficient data mining for digital video has become increasingly important in recent years. In this paper, we present a new scheme for automatic detection of slow-motion r...
Wei-Hong Chuang, Dun-Yu Hsiao, Soo-Chang Pei, Home...
ICIP
2010
IEEE
14 years 8 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
DAGM
2009
Springer
15 years 4 months ago
Simultaneous Estimation of Pose and Motion at Highly Dynamic Turn Maneuvers
Abstract. The (Extended) Kalman filter has been established as a standard method for object tracking. While a constraining motion model stabilizes the tracking results given noisy...
Alexander Barth, Jan Siegemund, Uwe Franke, Wolfga...