: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
In this paper, the recognition of the visual focus of attention (VFOA) of meeting participants (as defined by their eye gaze direction) from their head pose is addressed. To this ...
To facilitate software maintenance and evolution, a helpful step is to locate features concerned in a particular maintenance task. In the literature, both dynamic and interactive ...
Wei Zhao, Lu Zhang, Yin Liu, Jiasu Sun, Fuqing Yan...
A software development process is conceptually an abstract form of model transformation, starting from an enduser model of requirements, through to a system model for which code c...
Emine G. Aydal, Richard F. Paige, Mark Utting, Jim...