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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
ASPDAC
2009
ACM
115views Hardware» more  ASPDAC 2009»
15 years 4 months ago
Incremental and on-demand random walk for iterative power distribution network analysis
— Power distribution networks (PDNs) are designed and analyzed iteratively. Random walk is among the most efficient methods for PDN analysis. We develop in this paper an increme...
Yiyu Shi, Wei Yao, Jinjun Xiong, Lei He
ASPDAC
2009
ACM
108views Hardware» more  ASPDAC 2009»
15 years 4 months ago
Synthesis of networks on chips for 3D systems on chips
Three-dimensional stacking of silicon layers is emerging as a promising solution to handle the design complexity and heterogeneity of Systems on Chips (SoCs). Networks on Chips (N...
Srinivasan Murali, Ciprian Seiculescu, Luca Benini...
DOCENG
2009
ACM
15 years 4 months ago
Web article extraction for web printing: a DOM+visual based approach
: © Web Article Extraction for Web Printing: a DOM+Visual based Approach Ping Luo, Jian Fan, Sam Liu, Fen Lin, Yuhong Xiong, Jerry; Liu HP Laboratories HPL-2009-185 Article extrac...
Ping Luo, Jian Fan, Sam Liu, Fen Lin, Yuhong Xiong...
ISSTA
2009
ACM
15 years 4 months ago
Identifying bug signatures using discriminative graph mining
Bug localization has attracted a lot of attention recently. Most existing methods focus on pinpointing a single statement or function call which is very likely to contain bugs. Al...
Hong Cheng, David Lo, Yang Zhou, Xiaoyin Wang, Xif...
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