—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
To address performance limitations and expand their applications range, emerging and mature display technologies rely on the design of novel display controllers. Under current mod...
David Antonio-Torres, Paul F. Newbury, Paul F. Lis...
A primary goal of high-level modeling is to efficiently explore a broad design space, converging on an optimal or near-optimal system architecture before moving to a more detaile...
Andrew S. Cassidy, JoAnn M. Paul, Donald E. Thomas
Abstract. In this paper, we take a MIPS-based open-source uniprocessor soft core, Plasma, and extend it to obtain the Beefarm infrastructure for FPGA-based multiprocessor emulation...
Performance estimation of processor is important to select the right processor for an application. Poorly chosen processors can either under perform very badly or over perform but...