This paper presents the Hierarchical Walk, or H-Walk algorithm, which maintains the distance between two moving convex bodies by exploiting both motion coherence and hierarchical ...
This paper presents the Hierarchical Walk, or H-Walk algorithm, which maintains the distance between two moving convex bodies by exploiting both motion coherence and hierarchical ...
In this paper, we propose a novel approach for scene modeling. The proposed method is able to automatically discover the intermediate semantic concepts. We utilize Maximization of...
Unlike the standard notion of pseudorandom functions (PRF), a non-adaptive PRF is only required to be indistinguishable from random in the eyes of a non-adaptive distinguisher (i....
Image-based reconstruction from randomly scattered views is a challenging problem. We present a new algorithm that extends Seitz and Dyer’s Voxel Coloring algorithm. Unlike their...
W. Bruce Culbertson, Thomas Malzbender, Gregory G....