In a distributed computing environment a faulty node could lead other nodes in the system to behave in a faulty manor. An initial set of faults could make all the nodes in the syst...
T. V. Thirumala Reddy, D. Sai Krishna, C. Pandu Ra...
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
In recent years, there has been a proliferation of theoretical graph models, e.g., preferential attachment and small-world models, motivated by real-world graphs such as the Inter...
—In this paper we study the network structure in music and attempt to compose music artificially. Networks are constructed with nodes and edges corresponding to musical notes an...
While it is exponentially unlikely that a sparse random graph or hypergraph is connected, with probability 1 − o(1) such a graph has a “giant component” that, given its numbe...