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» Analysis and Synthesis of Structural Textures
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ECCV
2006
Springer
14 years 8 months ago
Self-calibration of a General Radially Symmetric Distortion Model
Abstract. We present a new approach for self-calibrating the distortion function and the distortion center of cameras with general radially symmetric distortion. In contrast to mos...
Jean-Philippe Tardif, Peter F. Sturm, Sébas...
ICCV
2009
IEEE
13 years 4 months ago
Dense 3D reconstruction method using a single pattern for fast moving object
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
Ryusuke Sagawa, Yuichi Ota, Yasushi Yagi, Ryo Furu...
VRCAI
2006
ACM
14 years 11 days ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
TVCG
2008
148views more  TVCG 2008»
13 years 6 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
LCTRTS
2007
Springer
14 years 16 days ago
Combining source-to-source transformations and processor instruction set extensions for the automated design-space exploration o
Industry’s demand for flexible embedded solutions providing high performance and short time-to-market has led to the development of configurable and extensible processors. The...
Richard Vincent Bennett, Alastair Colin Murray, Bj...