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GLVLSI
2003
IEEE
146views VLSI» more  GLVLSI 2003»
15 years 6 months ago
A practical CAD technique for reducing power/ground noise in DSM circuits
One of the fundamental problems in Deep Sub Micron (DSM) circuits is Simultaneous Switching Noise (SSN), which causes voltage fluctuations in the circuit power/ground networks. In...
Arindam Mukherjee, Krishna Reddy Dusety, Rajsaktis...
ICPP
2003
IEEE
15 years 6 months ago
A Hardware-based Cache Pollution Filtering Mechanism for Aggressive Prefetches
Aggressive hardware-based and software-based prefetch algorithms for hiding memory access latencies were proposed to bridge the gap of the expanding speed disparity between proces...
Xiaotong Zhuang, Hsien-Hsin S. Lee
DOCENG
2003
ACM
15 years 6 months ago
Creating reusable well-structured PDF as a sequence of component object graphic (COG) elements
Portable Document Format (PDF) is a page-oriented, graphically rich format based on PostScript semantics and it is also the format interpreted by the Adobe Acrobat viewers. Althou...
Steven R. Bagley, David F. Brailsford, Matthew R. ...
DOCENG
2003
ACM
15 years 6 months ago
Using SVG as the rendering model for structured and graphically complex web material
This paper reports some experiments in using SVG (Scalable Vector Graphics), rather than the browser default of (X)HTML/CSS, as a potential Web-based rendering technology, in an a...
Julius C. Mong, David F. Brailsford
GRAPHITE
2003
ACM
15 years 6 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
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