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» Analysis of Design Process Dynamics
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129
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SJ
2010
133views more  SJ 2010»
15 years 1 months ago
Dichotomy Slot Allocation: A QoS Guaranteed Scheduling Algorithm for Input-Queued Switches
—With the rapid increase of real-time applications, jitter, delay, and throughput have become the three important QoS criteria in the scheduling of input-queued (IQ) switches wit...
Jingjing Zhang, Nirwan Ansari, Yaohui Jin, Weishen...
117
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VC
2010
160views more  VC 2010»
15 years 1 months ago
A lightweight approach to repairing digitized polygon meshes
Abstract When designing novel algorithms for geometric processing and analysis, researchers often assume that the input conforms to several requirements. On the other hand, polygon...
Marco Attene
162
Voted
ICMI
2010
Springer
217views Biometrics» more  ICMI 2010»
15 years 1 months ago
Focusing computational visual attention in multi-modal human-robot interaction
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...
Boris Schauerte, Gernot A. Fink
DMIN
2009
180views Data Mining» more  DMIN 2009»
15 years 1 months ago
APHID: A Practical Architecture for High-Performance, Privacy-Preserving Data Mining
While the emerging field of privacy preserving data mining (PPDM) will enable many new data mining applications, it suffers from several practical difficulties. PPDM algorithms are...
Jimmy Secretan, Anna Koufakou, Michael Georgiopoul...
139
Voted
GAMEON
2009
15 years 1 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali