The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
This paper describes the implementation of a processorgroup membership protocol in an experimental real-time network. The protocol is appropriate for fault-tolerant distributed sy...
Now that multicore microprocessors have become a commodity, it is natural to think about employing them in all kinds of computing, including high-reliability embedded real-time sy...
While hardware caches are generally effective at improving application performance, they greatly complicate performance prediction. Slight changes in memory layout or data access p...
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen