Interacting State Machines (ISMs) are used to model reactive systems and to express and verify their properties. They can be seen both as automata exchanging messages simultaneousl...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
We introduce some new models of infinite-state transition systems. The basic model, called a (reversal-bounded) counter machine (CM), is a nondeterministic finite automaton augment...
The synthesis of object behaviour from scenarios is a well-known and important issue in the transition from system analysis to system design. We describe a model transformation pro...
Facial expression and hand gesture analysis plays a fundamental part in emotionally rich man-machine interaction (MMI) systems, since it employs universally accepted non-verbal cu...
T. Balomenos, Amaryllis Raouzaiou, Spiros Ioannou,...