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» Analysis of Recursive State Machines
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CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 3 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
ATVA
2006
Springer
158views Hardware» more  ATVA 2006»
15 years 1 months ago
Model-Based Tool-Chain Infrastructure for Automated Analysis of Embedded Systems
In many safety-critical applications of embedded systems, the system dynamics exhibits hybrid behaviors. To enable automatic analysis of these embedded systems, many analysis tools...
Hang Su, Graham Hemingway, Kai Chen, T. John Koo
WACV
2008
IEEE
15 years 4 months ago
Object Categorization Based on Kernel Principal Component Analysis of Visual Words
In recent years, many researchers are studying object categorization problem. It is reported that bag of keypoints approach which is based on local features without topological in...
Kazuhiro Hotta
AICT
2006
IEEE
210views Communications» more  AICT 2006»
15 years 4 months ago
Model-Based Analysis of Obligations in Web Service Choreography
In this paper we discuss a model-based approach to the analysis of service interactions for coordinated web service compositions using obligation policies specified in the form of...
Howard Foster, Sebastián Uchitel, Jeff Mage...
GECCO
2006
Springer
185views Optimization» more  GECCO 2006»
15 years 1 months ago
Memory analysis and significance test for agent behaviours
Many agent problems in a grid world have a restricted sensory information and motor actions. The environmental conditions need dynamic processing of internal memory. In this paper...
DaeEun Kim