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» Analysis of Utility Functions for Video
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CVPR
2003
IEEE
15 years 11 months ago
Scene Detection In Hollywood Movies and TV Shows
A scene can be defined as one of the subdivisions of a play in which the setting is fixed, or when it presents continuous action in one place. We propose a novel two-pass algorith...
Zeeshan Rasheed, Mubarak Shah
CGF
2010
141views more  CGF 2010»
14 years 7 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
ICIP
2003
IEEE
15 years 11 months ago
Improved H.264/AVC coding using texture analysis and synthesis
We assume that the textures in a video scene can be classified into two categories: textures with unimportant subjective details and the remainder. We utilize this assumption for ...
Patrick Ndjiki-Nya, Bela Makai, Gabi Blattermann, ...
CIVR
2010
Springer
160views Image Analysis» more  CIVR 2010»
15 years 2 months ago
Today's and tomorrow's retrieval practice in the audiovisual archive
Content-based video retrieval is maturing to the point where it can be used in real-world retrieval practices. One such practice is the audiovisual archive, whose users increasing...
Bouke Huurnink, Cees G. M. Snoek, Maarten de Rijke...
PERCOM
2004
ACM
15 years 9 months ago
Energy-Aware Media Transcoding in Wireless Systems
In distributed systems, transcoding techniques have been used to customize multimedia objects, utilizing trade-offs between the quality and sizes of these objects to provide diffe...
Christian Poellabauer, Karsten Schwan