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» Analysis of Utility Functions for Video
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SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
15 years 4 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
SIGCOMM
2006
ACM
15 years 3 months ago
Beyond bloom filters: from approximate membership checks to approximate state machines
Many networking applications require fast state lookups in a concurrent state machine, which tracks the state of a large number of flows simultaneously. We consider the question ...
Flavio Bonomi, Michael Mitzenmacher, Rina Panigrah...
TCSV
2002
90views more  TCSV 2002»
14 years 9 months ago
Shot-boundary detection: unraveled and resolved?
Partitioning a video sequence into shots is the first step toward video-content analysis and content-based video browsing and retrieval. A video shot is defined as a series of inte...
Alan Hanjalic
CVPR
2006
IEEE
15 years 11 months ago
Counting Crowded Moving Objects
In its full generality, motion analysis of crowded objects necessitates recognition and segmentation of each moving entity. The difficulty of these tasks increases considerably wi...
Vincent Rabaud, Serge Belongie
ECCV
2010
Springer
15 years 2 months ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah