—The focus of the work in this paper is the construction and analysis of a dynamical system model for human decision making in sequential two-choice tasks. In these tasks, a huma...
In multi-camera networks rich visual data is provided both spatially and temporally. In this paper a method of human posture estimation is described incorporating the concept of a...
— The analysis regarding the impact of the single-step power control (SSPC) scheme on the system performance such as bit error rate, packet error rate and queueing variation is h...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...