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SAMOS
2007
Springer
15 years 4 months ago
Towards Multi-application Workload Modeling in Sesame for System-Level Design Space Exploration
The Sesame modeling and simulation framework aims at early and thus efficient system-level design space exploration of embedded multimedia system architectures. So far, Sesame onl...
Mark Thompson, Andy D. Pimentel
CODES
2008
IEEE
14 years 10 months ago
Methodology for multi-granularity embedded processor power model generation for an ESL design flow
With power becoming a major constraint for multi-processor embedded systems, it is becoming important for designers to characterize and model processor power dissipation. It is cr...
Young-Hwan Park, Sudeep Pasricha, Fadi J. Kurdahi,...
80
Voted
DAC
2002
ACM
15 years 11 months ago
A framework for evaluating design tradeoffs in packet processing architectures
We present an analytical method to evaluate embedded network packet processor architectures, and to explore their design space. Our approach is in contrast to those based on simul...
Lothar Thiele, Matthias Gries, Samarjit Chakrabort...
DAC
2007
ACM
15 years 11 months ago
Period Optimization for Hard Real-time Distributed Automotive Systems
The complexity and physical distribution of modern active-safety automotive applications requires the use of distributed architectures. These architectures consist of multiple ele...
Abhijit Davare, Qi Zhu, Marco Di Natale, Claudio P...
ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
15 years 2 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta