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HT
2009
ACM
14 years 7 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
CSE
2009
IEEE
15 years 4 months ago
Privacy Requirements in Vehicular Communication Systems
Abstract—A primary goal of vehicular communication systems is the enhancement of traffic safety by equipping vehicles with wireless communication units to facilitate cooperative...
Florian Schaub, Zhendong Ma, Frank Kargl
SIGCOMM
2009
ACM
15 years 4 months ago
Temporal distance metrics for social network analysis
The analysis of social and technological networks has attracted a lot of attention as social networking applications and mobile sensing devices have given us a wealth of real data...
John Tang, Mirco Musolesi, Cecilia Mascolo, Vito L...
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CCS
2010
ACM
14 years 8 months ago
Protecting location privacy against inference attacks
GPS-enabled mobile devices are a quickly growing market and users are starting to share their location information with each other through services such as Google Latitude. Locati...
Kazuhiro Minami, Nikita Borisov
MOBISYS
2010
ACM
14 years 11 months ago
MoVi: mobile phone based video highlights via collaborative sensing
Sensor networks have been conventionally defined as a network of sensor motes that collaboratively detect events and report them to a remote monitoring station. This paper makes a...
Xuan Bao, Romit Roy Choudhury