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256
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CSEE
2011
Springer
14 years 6 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
133
Voted
BMCBI
2007
133views more  BMCBI 2007»
15 years 2 months ago
GenMAPP 2: new features and resources for pathway analysis
Background: Microarray technologies have evolved rapidly, enabling biologists to quantify genome-wide levels of gene expression, alternative splicing, and sequence variations for ...
Nathan Salomonis, Kristina Hanspers, Alexander C. ...
113
Voted
ICML
2008
IEEE
16 years 3 months ago
No-regret learning in convex games
Quite a bit is known about minimizing different kinds of regret in experts problems, and how these regret types relate to types of equilibria in the multiagent setting of repeated...
Geoffrey J. Gordon, Amy R. Greenwald, Casey Marks
164
Voted
KDD
2008
ACM
274views Data Mining» more  KDD 2008»
16 years 3 months ago
Data mining using high performance data clouds: experimental studies using sector and sphere
We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
Robert L. Grossman, Yunhong Gu
108
Voted
NDSS
2009
IEEE
15 years 9 months ago
K-Tracer: A System for Extracting Kernel Malware Behavior
Kernel rootkits can provide user level-malware programs with the additional capabilities of hiding their malicious activities by altering the legitimate kernel behavior of an oper...
Andrea Lanzi, Monirul I. Sharif, Wenke Lee