We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity ...
As robots become a mass consumer product, they will need to learn new skills by interacting with typical human users. Past approaches have adapted reinforcement learning (RL) to a...
In order to search within corpora written in two or more languages, the simplest and most effective approach is to translate the submitted request into the required language(s). To...
Abstract. As the amount of information available to users continues to grow, filtering wanted items from unwanted ones becomes a dominant task. To this end, various collaborative-f...
- In this paper we propose a new methodology for Cost-Benefit analysis in a multiple time series prediction problem. The proposed model is evaluated in a real world application bas...