Abstract. This paper discusses the simple open student models used in two of our constraint-based tutors, SQLd KERMIT, and their effects on self-assessment. The systems present a h...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
Abstract. In mobile and ubiquitous computing, there is a strong need for supporting different users with different interests, needs, and demands. Activity recognition systems for c...
Martin Berchtold, Matthias Budde, Hedda Rahel Schm...
The reward functions that drive reinforcement learning systems are generally derived directly from the descriptions of the problems that the systems are being used to solve. In so...
Since Bloom's initial work on competencies in 1956, various competency systems have been designed and used to assess students' competencies. Different pedagogical researc...
Erica Melis, Arndt Faulhaber, Ahmad Salim Doost, C...