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» Analyzing the Uses of a Software Modeling Tool
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BIBM
2007
IEEE
132views Bioinformatics» more  BIBM 2007»
15 years 4 months ago
A Divide-and-Conquer Implementation of Three Sequence Alignment and Ancestor Inference
In this paper, we present an algorithm to simultaneously align three biological sequences with affine gap model and infer their common ancestral sequence. Our algorithm can be fu...
Feng Yue, Jijun Tang
JCM
2008
242views more  JCM 2008»
14 years 9 months ago
SimANet - A Large Scalable, Distributed Simulation Framework for Ambient Networks
In this paper, we present a new simulation platform for complex, radio standard spanning mobile Ad Hoc networks. SimANet - Simulation Platform for Ambient Networks - allows the coe...
Matthias Vodel, Matthias Sauppe, Mirko Caspar, Wol...
CDVE
2007
Springer
124views Visualization» more  CDVE 2007»
15 years 3 months ago
"Integrare", a Collaborative Environment for Behavior-Oriented Design
In order to build complex, large-scale, dependable systems it is necessary to use a development environment with an integrated set of capabilities that supports editing and formal...
Lian Wen, Robert Colvin, Kai Lin, John Seagrott, N...
ELPUB
2006
ACM
15 years 3 months ago
A New Concept in High Resolution Internet Image Browsing
Various new imaging techniques have been used at the C2RMF, in order to digitize paintings and objects. These techniques are used for extensive and detailed non-destructive analys...
Denis Pitzalis, Ruven Pillay, Christian Lahanier
106
Voted
SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison