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WSCG
2003
158views more  WSCG 2003»
15 years 1 months ago
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
CGF
2008
340views more  CGF 2008»
14 years 12 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
CGA
2006
14 years 12 months ago
Unscripted Narrative for Affectively Driven Characters
We discuss work carried out at the University of Salford (UK) and INESC-id (Portugal) on the design and implementation of interactive dramas in 3D graphics environments. We presen...
Ruth Aylett, Sandy Louchart, João Dias, Ana...
TVCG
2010
147views more  TVCG 2010»
14 years 10 months ago
Superquadric Glyphs for Symmetric Second-Order Tensors
—Symmetric second-order tensor fields play a central role in scientific and biomedical studies as well as in image analysis and feature-extraction methods. The utility of displ...
Thomas Schultz, Gordon L. Kindlmann
COMPGEOM
2009
ACM
14 years 9 months ago
Geometric tomography: a limited-view approach for computed tomography
Computed tomography(CT), especially since the introduction of helical CT, provides excellent visualization of the internal organs of the body. As a result, CT is used routinely in...
Peter B. Noël, Jinhui Xu, Kenneth R. Hoffmann...