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3DIM
2003
IEEE
15 years 11 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
SIBGRAPI
2003
IEEE
15 years 11 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
SMI
2003
IEEE
223views Image Analysis» more  SMI 2003»
15 years 11 months ago
Skeleton Extraction of 3D Objects with Radial Basis Functions
Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
Wan-Chun Ma, Fu-Che Wu, Ming Ouhyoung
PG
2002
IEEE
15 years 10 months ago
Robust Acquisition of 3D Informations from Short Image Sequences
This paper addresses the problem of 3D reconstruction from a set of viewpoints on a short baseline. Its main contribution is the development of a robust algorithm which can extrac...
Sylvain Paris, François X. Sillion
CHI
2000
ACM
15 years 10 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...