There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
This paper has the purpose of reviewing some of the established relationships between logic and concurrency, and of exploring new ones. Concurrent and distributed systems are noto...
Model-driven development of software-intensive systems aims at designing systems by stepwise model refinement. In order to create software product lines by model-driven development...
We overview three kinds of possibilistic graphical models (based on directed acyclic graphs) and present, how they can be expressed by means of non-graphical approach to multidimen...
In this paper, the use of fuzzy models relating rainfall to catchment discharge is investigated for the Zwalm catchment in Belgium. The models are built along the lines of Gaweda...