In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
This paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the Motion Map. The Motion Map contains not only a dense...
We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
This paper presents a digital storytelling approach that generates automatic animations for time-varying data visualization. Our approach simulates the composition and transition ...
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...