— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Abstract. This paper investigates the applicability of high-level semantic features for video retrieval using the benchmarked data from TRECVID 2003 and 2004, addressing the contri...
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...