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» AniPaint: Interactive Painterly Animation from Video
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CA
2003
IEEE
15 years 2 months ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
CIVR
2005
Springer
165views Image Analysis» more  CIVR 2005»
14 years 11 months ago
The Use and Utility of High-Level Semantic Features in Video Retrieval
Abstract. This paper investigates the applicability of high-level semantic features for video retrieval using the benchmarked data from TRECVID 2003 and 2004, addressing the contri...
Michael G. Christel, Alexander G. Hauptmann
CGF
2008
201views more  CGF 2008»
14 years 9 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
CHI
2001
ACM
15 years 9 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
80
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PG
2003
IEEE
15 years 2 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai