Abstract. Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However ...
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
The current state of the art virtual characters fall far short of characters produced by skilled animators. One reason for this is that the physical behaviors of virtual characters...