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TOG
2008
100views more  TOG 2008»
14 years 9 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
SCA
2007
15 years 1 days ago
A decision network framework for the behavioral animation of virtual humans
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
Qinxin Yu, Demetri Terzopoulos
CHI
2005
ACM
15 years 10 months ago
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters
This paper describes a multi-user version of the "Virtual Raft Project" being exhibited in the Interactivity Program at CHI 2005. The Virtual Raft Project is an interact...
Bill Tomlinson, Jesse Gray, Man Lok Yau
JVCA
1998
94views more  JVCA 1998»
14 years 9 months ago
Constraint-based motion adaptation
: Today's computer animators have access to many systems and techniques to author high quality motion. Unfortunately, available techniques typically produce a particular motio...
Michael Gleicher, Peter Litwinowicz
ADS
2004
Springer
15 years 3 months ago
Expressive Animated Agents for Affective Dialogue Systems
We present our current state of development regarding animated agents applicable to affective dialogue systems. A new set of tools are under development to support the creation of...
Jonas Beskow, Loredana Cerrato, Björn Granstr...