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AVI
2004
14 years 11 months ago
Smooth Morphing of Handwritten Text
There are several approaches for pen-based systems to improve legibility of handwritten text, e.g. smoothing the strokes composing the characters and words. A very challenging sol...
Conrad Pomm, Sven Werlen
TOG
2002
130views more  TOG 2002»
14 years 9 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
VC
2008
131views more  VC 2008»
14 years 9 months ago
Motion synthesis with decoupled parameterization
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Dongwook Ha, JungHyun Han
JVCA
2008
112views more  JVCA 2008»
14 years 9 months ago
Constraint-based motion synthesis for deformable models
We present a fast goal-directed motion synthesis technique that integrates sample-based planning methods with constraint-based dynamics simulation using a finite element formulati...
William Moss, Ming C. Lin, Dinesh Manocha
SCA
2007
15 years 15 hour ago
Guided time warping for motion editing
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing c...
Eugene Hsu, Marco da Silva, Jovan Popovic