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SG
2005
Springer
15 years 10 months ago
Virtual Camera Planning: A Survey
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
MIG
2010
Springer
15 years 3 months ago
Full-Body Hybrid Motor Control for Reaching
Abstract. In this paper, we present a full-body motor control mechanism that generates coordinated and diverse motion during a reaching action. Our framework animates the full huma...
Wenjia Huang, Mubbasir Kapadia, Demetri Terzopoulo...
CHI
2007
ACM
16 years 5 months ago
Storytelling alice motivates middle school girls to learn computer programming
We describe Storytelling Alice, a programming environment that introduces middle school girls to computer programming as a means to the end of creating 3D animated stories. Storyt...
Caitlin Kelleher, Randy F. Pausch, Sara B. Kiesler
CHI
2009
ACM
16 years 3 days ago
Disembodied performance
ion of Representation in Live Theater PPPPETERETERETERETER TTTTORPEYORPEYORPEYORPEY Opera of the Future, MIT Media Lab Disembodied Performance presents a new way to think about exp...
Peter Alexander Torpey, Elena Naomi Jessop
CE
2007
133views more  CE 2007»
15 years 5 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims