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82
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ISCAS
2002
IEEE
93views Hardware» more  ISCAS 2002»
15 years 2 months ago
Real-time streaming for the animation of talking faces in multiuser environments
In order to enable face animation on the Internet using high quality synthetic speech, the Text-to-Speech (TTS) servers need to be implemented on network-based servers and shared ...
Jörn Ostermann, Jürgen Rurainsky, M. Reh...
CA
1999
IEEE
15 years 1 months ago
MPEG-4 Compatible Faces from Orthogonal Photos
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Won-Sook Lee, Marc Escher, Gaël Sannier, Nadi...
SIGGRAPH
1995
ACM
15 years 1 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
88
Voted
ROBOCUP
1998
Springer
101views Robotics» more  ROBOCUP 1998»
15 years 1 months ago
Character Design for Soccer Commentary
Abstract. In this paper we present early work on an animated talking head commentary system called Byrne. The goal of this project is to develop a system which can take the output ...
Kim Binsted, Sean Luke
55
Voted
IJON
2006
84views more  IJON 2006»
14 years 9 months ago
Cycle-to-cycle variability as an optimal behavioral strategy
Aplysia feeding behavior is highly variable from cycle to cycle. In some cycles, when the variability causes a mismatch between the animal's movements and the requirements of...
Vladimir Brezina, Alex Proekt, Klaudiusz R. Weiss