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TOG
2002
106views more  TOG 2002»
14 years 9 months ago
Eyes alive
For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exh...
Sooha Park Lee, Jeremy B. Badler, Norman I. Badler
INTERSPEECH
2010
14 years 4 months ago
Setup for acoustic-visual speech synthesis by concatenating bimodal units
This paper presents preliminary work on building a system able to synthesize concurrently the speech signal and a 3D animation of the speaker's face. This is done by concaten...
Asterios Toutios, Utpala Musti, Slim Ouni, Vincent...
SI3D
2006
ACM
15 years 3 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
CGF
2004
122views more  CGF 2004»
14 years 9 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...
PG
1999
IEEE
15 years 1 months ago
A Speech Driven Talking Head System Based on a Single Face Image
In this paper, a lifelike talking head system is proposed. The talking head, which is driven by speaker independent speech recognition, requires only one single face image to synt...
I-Chen Lin, Cheng-Sheng Hung, Tzong-Jer Yang, Ming...