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AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
15 years 1 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg
IEAAIE
2010
Springer
14 years 7 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
SG
2005
Springer
15 years 3 months ago
Xface: Open Source Toolkit for Creating 3D Faces of an Embodied Conversational Agent
Abstract. Xface, the new version of our open source, platform independent toolkit for developing 3D embodied conversational agents is presented. The toolkit currently incorporates ...
Koray Balci
62
Voted
IVA
2005
Springer
15 years 3 months ago
INTERFACE Toolkit: A New Tool for Building IVAs
INTERFACE is an integrated software implemented in Matlab© and created to speed-up the procedure for building an emotive/expressive talking head. Various processing tools, working...
Piero Cosi, Carlo Drioli, Fabio Tesser, Graziano T...
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
15 years 3 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...