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» Animating User Interfaces Using Animation Servers
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IVA
2009
Springer
15 years 9 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
103
Voted
PERCOM
2006
ACM
16 years 2 months ago
Omero: Ubiquitous User Interfaces in the Plan B Operating System
It is difficult to build user interfaces that must be distributed over a set of dynamic and heterogeneous I/O devices. This difficulty increases when we want to split, merge, repl...
Francisco J. Ballesteros, Gorka Guardiola Muzquiz,...
114
Voted
VRML
1998
ACM
15 years 6 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
147
Voted
SI3D
1999
ACM
15 years 7 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
112
Voted
SIGGRAPH
1999
ACM
15 years 7 months ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin