The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
Animations of American Sign Language (ASL) can make more information, websites, and services accessible for the significant number of deaf people in the United States with lower le...