Sciweavers

117 search results - page 16 / 24
» Animating by Multi-Level Sampling
Sort
View
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
15 years 5 months ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun
PG
2007
IEEE
15 years 6 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
AFRIGRAPH
2006
ACM
15 years 5 months ago
Cost prediction for global illumination using a fast rasterised scene preview
The media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumi...
Richard Gillibrand, Peter Longhurst, Kurt Debattis...
MMSEC
2006
ACM
220views Multimedia» more  MMSEC 2006»
15 years 5 months ago
Robust blind watermarking mechanism for motion data streams
The commercial reuse of 3D motion capture (Mocap) data in animation and life sciences raises issues with respect to its copyright. In order to improvise content protection of Moca...
Parag Agarwal, Ketaki Adi, B. Prabhakaran
SIGIR
2006
ACM
15 years 5 months ago
Capturing collection size for distributed non-cooperative retrieval
Modern distributed information retrieval techniques require accurate knowledge of collection size. In non-cooperative environments, where detailed collection statistics are not av...
Milad Shokouhi, Justin Zobel, Falk Scholer, Seyed ...