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» Animating by Multi-Level Sampling
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240
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TOG
2012
582views Communications» more  TOG 2012»
13 years 4 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
128
Voted
CGF
2007
158views more  CGF 2007»
15 years 1 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
ECSQARU
2003
Springer
15 years 7 months ago
Decision Making Based on Sampled Disease Occurrence in Animal Herds
To make qualified decisions when extrapolating results from a survey sample with imprecise tests requires careful handling of uncertainty. Both the imprecise test and uncertainty ...
Michael Höhle, Erik Jørgensen
CGF
2005
156views more  CGF 2005»
15 years 1 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
101
Voted
SIGGRAPH
2000
ACM
15 years 6 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth