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CA
1998
IEEE
15 years 1 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
SIGGRAPH
2003
ACM
15 years 2 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
INTERACT
2003
14 years 11 months ago
Attentional Effect of Animated Character
: Research has found that animated characters are capable of capturing users’ attention, engaging them in active tasks, and entertaining them. Such capabilities are pedagogical t...
Cholyeun Hongpaisanwiwat, Michael Lewis
TVCG
2011
171views more  TVCG 2011»
14 years 4 months ago
Animation, Small Multiples, and the Effect of Mental Map Preservation in Dynamic Graphs
—In this paper, we present the results of a human computer interaction experiment that compared the performance of the animation of dynamic graphs to the presentation of small mu...
Daniel Archambault, Helen C. Purchase, Bruno Pinau...
CVPR
2005
IEEE
15 years 11 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong