Sciweavers

677 search results - page 41 / 136
» Animating human athletics
Sort
View
SIGGRAPH
1995
ACM
15 years 1 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
67
Voted
ISBI
2002
IEEE
15 years 10 months ago
Towards high performance small animal positron emission tomography
During the last decade increasingly sophisticated positron emission tomography (PET) scanners have been developed for imaging small laboratory animals. These systems often exhibit...
Calvin A. Johnson, Jürgen Seidel, Javier Pasc...
CHI
1996
ACM
15 years 1 months ago
Children's Collaboration Styles in a Newtonian Microworld
TurboTurtle is a animated multi-user microworld that children use to explore concepts in Newtonian physics. It is a groupware system where students, each on their own computer, ca...
Andy Cockburn, Saul Greenberg
APCHI
1998
IEEE
15 years 1 months ago
Warping to Enhance 3D User Interfaces
Cartoon animation techniques have previously been used to enhance the illusion of direct manipulation in 2D graphical user interfaces. In particular, animation may be used to conv...
Bruce H. Thomas
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
14 years 1 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...