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JVCA
2002
180views more  JVCA 2002»
14 years 9 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
MMM
2003
Springer
166views Multimedia» more  MMM 2003»
15 years 2 months ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
VL
2008
IEEE
130views Visual Languages» more  VL 2008»
15 years 4 months ago
Exploring the evolution of software quality with animated visualization
Assessing software quality and understanding how events in its evolution have lead to anomalies are two important steps toward reducing costs in software maintenance. Unfortunatel...
Guillaume Langelier, Houari A. Sahraoui, Pierre Po...
IUI
2005
ACM
15 years 3 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IUI
2009
ACM
15 years 2 months ago
Simplified facial animation control utilizing novel input devices: a comparative study
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Nikolaus Bee, Bernhard Falk, Elisabeth André