Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
Assessing software quality and understanding how events in its evolution have lead to anomalies are two important steps toward reducing costs in software maintenance. Unfortunatel...
Guillaume Langelier, Houari A. Sahraoui, Pierre Po...
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...