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» Animating human athletics
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85
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CHI
2005
ACM
15 years 10 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
MMM
2008
Springer
128views Multimedia» more  MMM 2008»
15 years 4 months ago
Semantic Quantization of 3D Human Motion Capture Data Through Spatial-Temporal Feature Extraction
3D motion capture is a form of multimedia data that is widely used in animation and medical fields (such as physical medicine and rehabilitation where body joint analysis is neede...
Yohan Jin, B. Prabhakaran
SIGGRAPH
2010
ACM
15 years 2 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
114
Voted
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 1 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
63
Voted
LREC
2010
146views Education» more  LREC 2010»
14 years 11 months ago
Annotation of Human Gesture using 3D Skeleton Controls
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
Quan Nguyen, Michael Kipp