This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...