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IEEECGIV
2006
IEEE
15 years 3 months ago
Stretch It - Realistic Smooth Skinning
Smooth Skinning is still the most popular method for the animation of deformable human and creature characters. It has became almost an industry standard because of its intuitiven...
Xiaosong Yang, Jian J. Zhang
UIST
2006
ACM
15 years 3 months ago
Viz: a visual analysis suite for explaining local search behavior
NP-hard combinatorial optimization problems are common in real life. Due to their intractability, local search algorithms are often used to solve such problems. Since these algori...
Steven Halim, Roland H. C. Yap, Hoong Chuin Lau
62
Voted
IVA
2005
Springer
15 years 3 months ago
INTERFACE Toolkit: A New Tool for Building IVAs
INTERFACE is an integrated software implemented in Matlab© and created to speed-up the procedure for building an emotive/expressive talking head. Various processing tools, working...
Piero Cosi, Carlo Drioli, Fabio Tesser, Graziano T...
ACII
2005
Springer
15 years 3 months ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...
SIGGRAPH
2010
ACM
15 years 2 months ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...