Sciweavers

677 search results - page 75 / 136
» Animating human athletics
Sort
View
89
Voted
IADIS
2004
14 years 11 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo
ICIP
2001
IEEE
15 years 11 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
MC
2007
149views Computer Science» more  MC 2007»
14 years 11 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
82
Voted
CHI
2005
ACM
15 years 10 months ago
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters
This paper describes a multi-user version of the "Virtual Raft Project" being exhibited in the Interactivity Program at CHI 2005. The Virtual Raft Project is an interact...
Bill Tomlinson, Jesse Gray, Man Lok Yau
AGI
2008
14 years 11 months ago
LIDA and a Theory of Mind
Every agent aspiring to human level intelligence, every AGI agent, must be capable of a theory of mind. That is, it must be able to attribute mental states, including intentions, t...
David Friedlander, Stan Franklin