Sciweavers

2677 search results - page 151 / 536
» Animating pervasive computing
Sort
View
ACL
2009
15 years 4 months ago
ProLiV - a Tool for Teaching by Viewing Computational Linguistics
ProLiV - Animated Process-modeler of Complex (Computational) Linguistic Methods and Theories - is a fully modular, flexible, XML-based stand-alone Java application, used for compu...
Monica Gavrila, Cristina Vertan
HUMO
2000
Springer
15 years 10 months ago
A Computational Model for Motion Detection and Direction Discrimination in Humans
Seeing biological motion is very important for both humans and computers. Psychophysics experiments show that the ability of our visual system for biological motion detection and ...
Yang Song, Pietro Perona
160
Voted
IVA
2005
Springer
15 years 12 months ago
Providing Computer Game Characters with Conversational Abilities
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
SIGGRAPH
1991
ACM
15 years 10 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
183
Voted
ACCV
2010
Springer
15 years 1 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco