In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
We present a system for the animation of human hand that plays violin. Neural network controls the hand movement. We make use of an optimization method to generate the examples fo...
Junhwan Kim, Frederic Cordier, Nadia Magnenat-Thal...
- Nowadays computing becomes increasingly mobile and pervasive. One of the important steps in pervasive computing is context-awareness. Context-aware pervasive systems rely on info...
Tam Van Nguyen, Wontaek Lim, Huy Anh Nguyen, Deokj...
In this paper, we introduce MITes, a flexible kit of wireless sensing devices for pervasive computing research in natural settings. The sensors have been optimized for ease of use,...
Emmanuel Munguia Tapia, Stephen S. Intille, Louis ...
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...