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PG
2007
IEEE
16 years 20 days ago
Transplanting and Editing Animations on Skinned Meshes
Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
Yuntao Jia, Wei-Wen Feng, Yizhou Yu
CGF
2005
156views more  CGF 2005»
15 years 6 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
ITICSE
1999
ACM
15 years 10 months ago
A strategy for managing content complexity in algorithm animation
Computer animation is an excellent medium for capturing the dynamic nature of data structure manipulations, and can be used to advantage in the teaching of algorithms and data str...
Linda Stern, Harald Søndergaard, Lee Naish
CG
2007
Springer
15 years 6 months ago
View-projection animation for 3D occlusion management
Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for visualization. Based on an analysis of this effe...
Niklas Elmqvist, Philippas Tsigas
TOG
2002
162views more  TOG 2002»
15 years 6 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...