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» Animating pervasive computing
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CA
2002
IEEE
15 years 11 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
CA
2000
IEEE
15 years 10 months ago
Dynamic Sculpting and Animation of Free-form Subdivision Solids
This paper presents a sculptured solid modeling system founded upon dynamic Catmull-Clark subdivision-based solids of arbitrary topology. Our primary contribution is that we integ...
Kevin T. McDonnell, Hong Qin
PG
2000
IEEE
15 years 10 months ago
Animation of Human Locomotion Using Sagittal Elevation Angles
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ï...
Harold C. Sun, Dimitris N. Metaxas
SIGGRAPH
1990
ACM
15 years 10 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch
ACII
2007
Springer
15 years 10 months ago
Affective Text Variation and Animation for Dynamic Advertisement
Abstract. The largest part of the advertising market is already electronic. This means there is an opportunity for automatizing some of the production processes, such as producing ...
Carlo Strapparava, Alessandro Valitutti, Oliviero ...